
I’m joking and siding with characters who don’t mind more devious or downright brutal ways to get what they want. I’ll call people out, kill them and take all their money. Although some dialogue choices don’t present a right or wrong, good or bad answer I’ve swayed towards being a prick. He would turn down coin, gave people the benefit of the doubt and generally made to be a nice guy. My original Geralt was a little apathetic, well as apathetic as the game would allow. Playing through the story and side quests it’s been hard to remember what choices I’d made the first time around. The change to the story choices I’ve made however haven’t been as enjoyable as the change to combat. Whilst Quen is still utilised the fast paced swordplay and dodging combinations have returned.ĭecision two: Would she like flowers or a Wyvern’s head? After a while and a lot of slow encounters my muscle memory kicked in. This has made me cautious to a fault and I was taking too long to make a move often getting flanked and relying on Quen to protect me. An enjoyable way to play but not the exciting, frantic, fast paced swordplay and Igni/Aard sign I was used to.


This meant taking combat encounters more strategically. Geralt was respecced with big importance put into Quen, the sign which provides a shield, and Axii, for crowd control. This meant adapting to a harder enemy straight out the gate. I started a new game plus play through on the hardest difficulty, Death March. Along with experiencing the other side of the games choices I also wanted a challenge. It wasn’t just story elements I was going to change but the entire way I played the game. This second play through then was to be different in many ways. My thoughts and choices were definitely in the moment. I wasn’t thinking about Dijkstra’s long game or what he might do later. Or if I didn’t help how would that play out in a tied mission. If I helped Dijkstra who would that affect. I wasn’t thinking too far ahead but only on the immediate context. Whether characters lived or died, the romantic partners chosen and the quests I completed were all picked on how I felt and who I wanted Geralt to be. Having not experienced any other Witcher story I could only make these choices on what was presented to me. My first play through was very natural in the choices made.

Decision one: Watch the sunrise from here or that boat?
